Imperial Struggle
Postano: 16 kol 2016, 00:08
Upravo pročitao GMT newsletter i totalno se oduševio, pa da podijelim s drugovima radosnu vijest
.
For the final P500 addition, I'm very happy to announce that I can finally answer the oft-repeated customer question: "So when is Jason and Ananda's next game going to be ready for P500?" That answer would be "today!" This time, Ananda and Jason have created for us a "spiritual successor" to their best-selling Twilight Struggle, this time about the 18th-century battle for supremacy between Britain and France. It's called Imperial Struggle, and it is magnificent! It's simpler to play than Twilight Struggle, yet allows you to experience and play out the military, diplomatic, economic, and scientific competition between these two historic rivals.
Zašto je to toliko velika vijest??
Najme Ananda Gupta i Jason Matthews su odgovorni za neponovljivi Twilight Struggle, koji je izašao prije punih 11 godina
. Nakon čega se Ananda Gupta zaposlio u digitalnoj gaming industriji (ZeniMax Media)gdje je radio na legendarnom Elder Scrolls-u, no ugovor mu je zabranjivao da dizanira igre za druge kompanije, makar i društvene (čak i u svoje slobodno vrijeme
). Nakon toga se zaposlio u Firaxis-u, gdje je radio na odličnom XCOM-u.
Kako ga ugovor napokon više ne veže na nerazumne stvari, nakon 11 godina Ananda Gupta i Jason Matthews su opet udružili snage da dizajniraju društvenu igru!
Zanimljivo je da je Anandai TS JEDINA BG igra koju je dizajnirao a postala je instant klasik. Jedva čekam da vidim šta će napraviti s drugom... Nadam se samo da nećemo predugo čekati na nju

For the final P500 addition, I'm very happy to announce that I can finally answer the oft-repeated customer question: "So when is Jason and Ananda's next game going to be ready for P500?" That answer would be "today!" This time, Ananda and Jason have created for us a "spiritual successor" to their best-selling Twilight Struggle, this time about the 18th-century battle for supremacy between Britain and France. It's called Imperial Struggle, and it is magnificent! It's simpler to play than Twilight Struggle, yet allows you to experience and play out the military, diplomatic, economic, and scientific competition between these two historic rivals.
Zašto je to toliko velika vijest??
Najme Ananda Gupta i Jason Matthews su odgovorni za neponovljivi Twilight Struggle, koji je izašao prije punih 11 godina


Kako ga ugovor napokon više ne veže na nerazumne stvari, nakon 11 godina Ananda Gupta i Jason Matthews su opet udružili snage da dizajniraju društvenu igru!

Zanimljivo je da je Anandai TS JEDINA BG igra koju je dizajnirao a postala je instant klasik. Jedva čekam da vidim šta će napraviti s drugom... Nadam se samo da nećemo predugo čekati na nju
